ssalim's Garage Sale: weapon upgrade, runes, insignias & etc.
Need to clear out my storage box.
Those with {$} means the $ is from the price check forum in this website... those with {$?} means "I'm not sure, I estimate this so make an offer". Those without anything means the same as {$?}.
I will update this thread if item is sold or traded.
I'm online right now, in-game... look for "Princess Lavia". If I'm not on, please email or post a thread reply.
Thanks for browsing.
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Item Upgrade: Hammer
Grip of Defense (ar+5) {2-5k}
Grip of Fortitude (hp+10) {70?}
Grip of Fortitude (hp+15) {100?}
Grip of Fortitude (hp+15) {100?}
Grip of Warding (ar+6 vs elemental dmg) {1k}
Heavy Hammer Haft (lengthens weakness duration on foes by 33%) {1k}
Furious Hammer Haft (Double adrenaline on hit, 10% chance) {5k}
Furious Hammer Haft (Double adrenaline on hit, 10% chance) {5k}
Furious Hammer Haft (Double adrenaline on hit, 10% chance) {5k}
Item Upgrade: Axe
Grip of Charrslaying (dmg+15% vs Charr)
Grip of Fortitude (hp+15) {100?}
Furious Haft (Double adrenaline on hit, 10% chance) {6-10k}
Shocking Haft (Lightning Dmg) {2k}
Item Upgrade: Sword
Icy Hilt (Cold Dmg) {2-4k}
Furious Hilt (Double adrenaline on hit, 10% chance) {5k}
Item Upgrade: Staff
Wrapping of Defense (ar+4) {1k}
Wrapping of Shelter (ar+5 vs physical dmg) {2k}
Wrapping of Warding (ar+5 vs elemental dmg) {2k}
Wrapping of Pruning (dmg+11% vs plants)
Insightful staff Head (energy+4) {2-3k}
Item Upgrade: Bow
Grip of Shelter (ar+5 vs physical dmg) {800?}
Grip of Shelter (ar+5 vs physical dmg)
Grip of Fortitude (hp+10) {20?}
Grip of Fortitude (hp+20) {100?}
Grip of Fortitude (hp+20)
Grip of Fortitude (hp+20)
Grip of Fortitude (hp+23) {400?}
Grip of Fortitude (hp+24) {500?}
Grip of Fortitude (hp+24)
Grip of Marksmanship (Marksmanship+1 10%chance) {3-8k}
Rune: Warrior
Minor Absorption (reduces physical dmg by 1 non-stacking)
Major Absorption (reduces physical dmg by 2 non-stacking)
Major Hammer Mastery (hammer mastery+2 non stacking, hp-35)
Rune: Mesmer
Minor Inspiration Magic (inspiration magic+1 non-stacking)
Rune: Assassin
Minor Critical Strikes (critical strikes+1 non-stacking)
Rune: Ranger
Minor Marksmanship (marksmanship+1 non-stacking)
Rune: Monk
Minor Healing Prayers (healing prayers+1 non-stacking)
Insignia: Monk
Anchorite (ar+5 wile recharging 1, 3, 5 or more skills)
Insignia: Elementer
Geomancer (ar+10 vs elemental dmg, ar+10 vs earth dmg)
Insignia: Necromancer
Minion Master (ar+5 while you ctrl 1, 3, 5 or more skills)
Bonelace (ar+15 vs piercing dmg)
Blighter (ar+20 while affected by a Hex spell)
Insignia: Mesmer
Prodigy (ar+ while recharging 1, 3, 5 or more skills)
Prodigy (ar+ while recharging 1, 3, 5 or more skills)
Insignia: Ranger
Pyrebound (ar+15 vs fire dmg)
Pyrebound (ar+15 vs fire dmg)
Beastmaster (ar+10 while your pet is alive)
Item: Sword
Fiery Dragon Sword (fire dmg 12-17, req 10 swordmanship, dmg+12% vs hexed foes)
Item: Miniature Pet
Miniature Whiptail Devourer {5k?}
Item: Misc
Black Dye
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